![]() Ultimately, how much fun players are having with the environment is the most important driving force behind B&R updates, and so we’re choosing to ban four cards to shake things up and push the competitive metagame away from combo decks.” Creating a New Metagame Wizards concluded that “t’s clear that many players who have been, or could be, interested in Pioneer are ready for a change. “We’ve heard feedback that the frequency at which one finds themselves facing an opposing combo deck restricts deck-building options and can make play experiences unenjoyable,” they continued, and “we’ve also seen a decline in Pioneer play rates on Magic Online throughout the course of the year.” It turns out that, in spite of a balanced metagame, the number of people playing Pioneer had been dropping. ![]() “While win rate data may not point to change being needed, a different, more important set of data does: player participation.” “Although we continue to see many different decks have success in Pioneer, and no decks with problematic win rates against the field, we do see that combo decks as a group make up a large portion of the competitive metagame,” Wizards said. ![]() The result of a second look at the format led Wizards to the conclusion that, while Pioneer had a balanced metagame, it was dominated by combo decks that were having a negative impact on players enjoyment of the format. ![]() A Balanced Format Isn’t Always a Fun Format ![]()
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